Gist 163847197f2c33368934a7c89ba711bc
✓ Published0🌍 Public
Aandybak
Last edited Apr 20, 2022
Created on Apr 20, 2022
This example visualizes a particle system and its interactions, built with the Unity game engine. It uses Unity's built-in modules for rendering, physics, and user interface elements, including the TextMeshPro and UI systems. The visualization is driven by Unity's component-based architecture, with a manifest that declares the package dependencies. The work does not use typical JavaScript data-visualization libraries like D3 or Three.js; instead, it leverages Unity's own animation, audio, and particle system modules to create the interactive scene.
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