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Gist 4e55f8e8b799944cb6b33e98fd168250

✓ Published0🌍 Public
Aandybak
Last edited Sep 18, 2024
Created on Sep 18, 2024

This visualization shows a networked 3D scene assembled from GLTF assets, with a grid of nodes representing interactive media frames, text labels, and environmental elements like water, sky, and lighting. The code defines a complete virtual space using Three.js-style scene-graph components, including spawn points, waypoints, audio zones, particle emitters, and colliders. A central box-collider acts as a ground plane, while the scene includes a nav-mesh for navigation and a hidden trigger volume. The setup demonstrates how MIXED REALITY components—such as networked objects, media frames, and physics properties—combine to create a shareable, interactive environment with URLs for external image, video, and audio assets.

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