Gist ff5ecb0cfd5b540608efaf7cdaad30d3
✓ Published0🌍 Public
Aandybak
Last edited Apr 21, 2021
Created on Apr 12, 2021
This visualization maps Unity shader properties onto a force-directed network, showing how different shader materials relate through shared parameters. Using d3.forceSimulation, nodes represent individual shader names like Bubbles, Fire, and Ink, with edges likely connecting shaders that share property types. Each node’s properties—such as float, color, texture, or vector—are parsed from the gist text, revealing patterns in shader design. The layout groups similar shaders spatially, making it easy to spot clusters of materials with common attributes like emission or specular settings.
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