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Wow 3D Map

✓ Published1🌍 Public
Mmeperezcuello
Last edited Oct 23, 2019
Created on Oct 21, 2019
Forked from Wow 3D Map

This example visualizes a 3D map of the World of Warcraft game world, encoding player connection patterns by zone. It combines a custom Three.js terrain generated from an image heightmap with D3.js-driven pie charts, which are positioned over the map to show the number of connected players per hour. The terrain uses a custom fragment and vertex shader for texture blending, while the pie sprites are rendered via canvas and mapped onto Three.js sprites. Data is sourced from a CSV file, and the visualization includes interactive orbit controls for camera navigation.

AI-generated description

this visualization shows WOW Playing map in order to visualize the data from Avatar History Dataset. To answer the question of How many Players are connected every single hour?, in order to find possible pattern in the playing time. However, to anwser this question it was required to perfom some data manipulation: such as Converting DAte and Time FOrmat in to Only Hours (Numerical), since the data is depicted per hourse over 12 hours. Finally, the data was that by the Player Id and Time, to obtain the Total Numbers of Players that were connected at which particular hour.

Design using Three.js and D3.

MIT Licensed

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