Wow 3D Map
A 3D map of the World of Warcraft game world displays terrain and player activity across zones. Pie charts overlay the map at zone locations, showing the distribution of character classes among players connected at specific hours. The visualization uses Three.js for WebGL rendering of a terrain mesh from a heightmap image and D3 for pie-chart generation. Player data from an avatar history CSV is aggregated by time and zone, with interactive orbit controls allowing exploration.
AI-generated descriptionthis visualization shows WOW Playing map in order to visualize the data from Avatar History Dataset. To answer the question of How many Players are connected every single hour?, in order to find possible pattern in the playing time. However, to anwser this question it was required to perfom some data manipulation: such as Converting DAte and Time FOrmat in to Only Hours (Numerical), since the data is depicted per hourse over 12 hours. Finally, the data was that by the Player Id and Time, to obtain the Total Numbers of Players that were connected at which particular hour.
Design using Three.js and D3.