Wow 3D Map
A 3D topographic map of the World of Warcraft game world displays player activity per zone, rendered with Three.js. Animated pie sprites overlay the terrain to show the class distribution of connected players for each hour, based on the Avatar History Dataset. The terrain itself is generated from a heightmap texture and colored with custom shaders that blend textures using D3 and WebGL.
AI-generated descriptionthis visualization shows WOW Playing map in order to visualize the data from Avatar History Dataset. To answer the question of How many Players are connected every single hour?, in order to find possible pattern in the playing time. However, to anwser this question it was required to perfom some data manipulation: such as Converting DAte and Time FOrmat in to Only Hours (Numerical), since the data is depicted per hourse over 12 hours. Finally, the data was that by the Player Id and Time, to obtain the Total Numbers of Players that were connected at which particular hour.
Design using Three.js and D3.