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Gist ea1d4a48f0f962e00002eb8afc95ef20

✓ Published0🌍 Public
UUtopiah
Last edited May 7, 2020
Created on May 7, 2020

This example shows how A-Frame entities are dynamically created and networked in a multi-user VR scene using the Networked-Aframe (NAF) schema system. The code defines schemas for static and interactable media templates, then instantiates two `<a-entity>` elements loaded from Google Poly URLs via the `media-loader` component, attaching networked components with template references. One entity uses the `#static-media` template, the other `#test-template`, which is registered through `NAF.schemas.add` to sync only the `position` component. The scene appends these entities to `AFRAME.scenes[0]`, demonstrating how remote clients would synchronize media placement and basic transforms.

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