Gist a60d72fb8c781bf8832dc4ea9a673382
✓ Published0🌍 Public
UUtopiah
Last edited Apr 21, 2020
Created on Apr 21, 2020
This interactive WebVR example demonstrates how to inspect and animate 3D objects in an A-Frame scene by linking them to a media asset list. It shows how hovering over an asset in the UI selects a corresponding object, which can then be scaled up or down using the X and Z keys. The code uses A-Frame’s component system, specifically the `media-loader` attribute, to match hashes from the asset list to scene elements, and applies animation via the `AFRAME.ANIME` timeline API.
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