Gist 234bdecaa64b3487505f6886f9daa54c
✓ Published0🌍 Public
Aandybak
Last edited Sep 19, 2024
Created on Sep 19, 2024
This example presents a 3D virtual Crater scene built with the Mozilla Hubs framework and Spoke editor, exporting a GLTF-style JSON scene graph. It shows a spatial environment with a ground plane, a nav mesh, a floor plan, and a spawn point, populated with interactive media frames and an audio zone. The scene uses Three.js-compatible node and mesh definitions, along with Hubs components like box-collider, waypoint, and trigger volume to define physics and navigation. A networked media frame is positioned to display 2D content, while the scene background is set to a gray color.
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