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Gist 04474e6a8dc5c817fb14edad29c15332

✓ Published0🌍 Public
UUtopiah
Last edited May 6, 2020
Created on May 6, 2020

This example integrates Bose Frame audio hardware with a WebXR environment by injecting a custom script into the page. It rotates the avatar’s point-of-view node and appends a `bose-ar-device` element to the body, using the Bose-Frames-Web-SDK and a remote Hubs script. The visualization shows how augmented-reality sessions can receive spatial audio input from connected glasses, with the code relying on `document.createElement` and `object3D.rotateY` to adjust the camera perspective.

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