Skip to main content
100%

Gist d543cafeb51f2689b1648f6c4e38f700

✓ Published0🌍 Public
UUtopiah
Last edited May 3, 2020
Created on May 3, 2020

This interactive multiplayer game, rendered with WebGL animation, turns a Mozilla Hubs room into a competitive ball-throwing arena. Players join red or blue teams by standing near colored signs, then score points by throwing a shared ball into three rainbow disc targets of varying difficulty and point values. The code uses the A-Frame and Networked-Aframe APIs to manage avatars, networked entity ownership, and real-time position tracking, while a `setInterval` gameloop continuously checks ball-to-target distances and updates a score arrow. Team rosters and score announcements are broadcast through the hub channel, and the ball resets when a designated player stands near the fetch sign.

AI-generated description

Similar vizzes