flickgame
✓ Published0🌍 Public
Aaman-tiwari
Last edited Sep 7, 2018
Created on Sep 7, 2018
This example renders a pixel-art animation of the Flickgame logo from a compact RLE-encoded dataset stored in a text file. The visualization decodes run-length pairs of canvas commands (drawing, erasing, and color changes) to reconstruct and animate a sequence of frames, showing a hand-drawn creature that gradually appears, blinks, and then dissolves. The piece highlights how a minimal, text-based format can drive playful, frame-by-frame canvas graphics in the browser.
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