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Gist 3511646

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VVeronicaM
Last edited Aug 29, 2012
Created on Aug 29, 2012

This example presents an XML Schema definition for a 3D morphing shape system, detailing the structure of a `MorphShape` element with optional base and target shapes, morph identifiers, and weight attributes. The code uses XSLT and XML Schema constructs to define hierarchical relationships and data types, referencing the `xmta` namespace for 3D node groups and attribute groups. It shows how morphing parameters like `morphID` and `weights` are declared, enabling flexible shape interpolation in a 3D scene-graph context.

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