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Gist 3511536

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VVeronicaM
Last edited Aug 29, 2012
Created on Aug 29, 2012

This example defines an XML Schema for a 3D animation type, specifying virtual characters and animation controls such as loop, speed, start and stop times, and transition duration. It uses XSLT to process the schema, referencing X3D-like node groups and attributes from the `xmta` namespace. The code models animation behavior through typed attributes like `SFBool` for looping and `SFFloat` for speed, with a `DefUseGroup` for reusability, but does not include any concrete visualization or rendering library.

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