Gist 21469685654d555985edf84357cb2c8e
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UUtopiah
Last edited Apr 23, 2020
Created on Apr 23, 2020
This example visualizes the spatial distribution of networked avatars in a Three.js scene by extracting their world positions. It shows the relative layout of avatars in 3D space, with a focus on the user’s own avatar as a reference point. The code queries all elements with the `[networked-avatar]` attribute and logs their `object3D.position`, while separately obtaining the user’s position via `getWorldPosition()` on the `.AvatarRoot` element. It uses plain DOM queries and Three.js’s object3D transformation methods, with the data source being live avatar coordinates from the networked environment.
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