threejs-stars
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11wheel
Last edited Aug 22, 2016
Created on Oct 30, 2015
A field of red points randomly positioned in a 3D space within Three.js shifts its camera perspective and refreshes the particle positions every frame. The WebGL renderer displays 60 new points per update, each snapped to a 20-unit grid, while the camera orbits and rotates based on time. The animation uses Three.js’s `PerspectiveCamera`, `Points` geometry, and `PointsMaterial` to create a continually changing star-like scatter plot.
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