Gist f2b11a8026030b726ecc8c8c9430a9b4
✓ Published0🌍 Public
UUtopiah
Last edited Apr 28, 2020
Created on Apr 28, 2020
This animation demonstrates an object-snapping interaction in a WebVR scene built with A-Frame and the Networked-Aframe (NAF) API. It shows a media-loaded image (from NPR) being aligned to a wall-mounted texture (from The Dyslexia Shop) when the image comes within a distance threshold. The code uses `setInterval` to repeatedly check proximity via `object3D.position.distanceTo`, then snaps the object by copying the wall’s rotation and position, with a slight random offset. The rendering is animated, using A-Frame’s scene graph and `media-loader` components to identify elements by URL hash.
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