Delaunay Circles
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Mmbostock
Last edited Feb 9, 2016
Created on Jul 8, 2015
A field of randomly walking points forms a continuously updating Delaunay triangulation. Each triangle in the mesh contains an inscribed circle, with the circles rendered in a dark color against a light background. The animation runs on an HTML canvas, with the Voronoi and Delaunay calculations handled by the d3-voronoi library, while the points themselves are displaced using a simple random-walk algorithm. The code demonstrates the geometric relationship between the triangular mesh and the inscribed circles, which change as the points drift across the viewport.
AI-generated descriptionA Delaunay mesh of some randomly-walking points with inscribed circles in each triangle. There’s no real point to this, other than me learning a bit about geometry.
gpl-3.0 Licensed