Voronoi Circles
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Mmbostock
Last edited Feb 9, 2016
Created on Jul 9, 2015
Voronoi Circles uses D3’s Voronoi tessellation to partition a canvas into regions around moving points, with each region filled by a colored circle that pulses and shifts in size. The animation, rendered with the Canvas API, computes the Voronoi diagram via `d3.voronoi` and updates the drawing each frame. The example demonstrates how Delaunay-based spatial subdivision can drive a simple, rhythmic visual effect.
AI-generated descriptiongpl-3.0 Licensed