Curlies
The visualization displays a dense grid of 2,500 small, convex blob shapes, each rotating and scaling independently against a brown stroke on a canvas. As the animation progresses, the entire grid expands uniformly from a scale of 1 to 2.5, with each blob’s rotation speed varying randomly. The code uses `d3.range` to generate the grid, `d3.polygonHull` to create each blob from random points, and `d3.line` with `d3.curveCatmullRomClosed` for smooth outlines. Rendering relies on the Canvas 2D context, driven by a `d3.timer` loop that applies translation, rotation, and scaling transformations.
AI-generated descriptionforked from <a href='http://bl.ocks.org/armollica/'>armollica</a>'s block: <a href='http://bl.ocks.org/armollica/9e63b6bb361993436f82c0bb85006330'>Curlies</a>