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canvas circles

✓ Published0🌍 Public
11wheel
Last edited Aug 21, 2016
Created on Aug 21, 2016

The visualization displays a grid of randomly colored circles that continuously appear and expand across the screen. It shows a generative animation where each frame introduces new circles at shuffled grid positions, growing from zero to full size before fading away. The code uses D3.js with SVG elements, leveraging transitions to animate circle radius and removal. Rendering depends on the d3-starterkit and d3-jetpack libraries for concise element creation and data binding. Colors are randomly generated RGB values applied to fill and stroke. The animation runs indefinitely via recursive setTimeout calls, creating an evolving, ever-changing mosaic of overlapping rings on a dark background.

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