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Random Tree

✓ Published0🌍 Public
PPooky2011
Last edited Feb 21, 2017
Created on Feb 21, 2017

This example shows a random tree growing incrementally as new nodes are added to random parent positions, with smooth animated transitions recalculating the layout via the Reingold-Tilford "tidy" algorithm as implemented by d3.layout.tree. Each new node enters from its parent’s previous position, while existing nodes and links animate to their updated coordinates. The visualization uses an SVG rendering with d3.svg.diagonal for edges and d3 transitions (transition.attr) over a 750ms duration, stopping once 500 nodes are present. The code relies on d3.v3 and the d3.layout.tree API to compute tree positions.

AI-generated description

This example builds a random tree using the Reingold-Tilford "tidy" algorithm, as described in "Tidier Drawings of Trees" and implemented by d3.layout.tree. As each node is added to the graph, it enters from the previous position of the parent node. Thus, the existing nodes and the new node transition smoothly to their new positions. The animation stops when 500 nodes have been added to the tree.

forked from <a href='http://bl.ocks.org/mbostock/'>mbostock</a>'s block: <a href='http://bl.ocks.org/mbostock/999346'>Random Tree</a>

gpl-3.0 Licensed

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