Gist b44cf61a3de8cbecdad4e34209d1b9b2
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44xDMG
Last edited Apr 9, 2017
Created on Apr 9, 2017
This example shows a Minecraft server-side script that dramatically increases the walking speed of all online players to 0.9, overriding the default movement rate. The code uses the Magikcraft JavaScript API, specifically the `magik.dixit` function to broadcast a server message, and directly accesses the Bukkit API via `org.bukkit.Bukkit.getOnlinePlayers()` to iterate through player objects. It then calls `setWalkSpeed(0.9)` on each player, demonstrating a simple loop-based modification of shared game state without any visual rendering or data visualization.
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