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N-Body Problem II

✓ Published0🌍 Public
Mmbostock
Last edited May 2, 2016
Created on Feb 22, 2016

A swarm of 400 points orbits a central point in a dark canvas, with each point trailing a short line that encodes its instantaneous velocity as a color gradient from magenta to yellow. The simulation uses d3.forceSimulation with a d3.forceManyBody charge force and a d3.forceCenter constraint, while alphaDecay is set to zero so motion never settles. Rendering occurs on a Canvas 2D context, where each tick clears the frame and draws velocity-scaled strokes using d3.scaleLinear for color mapping.

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gpl-3.0 Licensed

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