Rotating Distance-limited Voronoi - d3v4
The example visualizes a rotating set of points whose Voronoi cells are limited by a dynamic maximum distance, creating an evolving pattern of filled polygons against a black background. It revisits Mike Bostock’s original rotating Voronoi using the `d3.distanceLimitedVoronoi` plugin, which recomputes cell boundaries at each animation frame based on the shrinking or growing distance limit. The code uses two `d3.timer` callbacks—one to update point positions via trigonometric motion and another to adjust the `limit` value—while rendering SVG `path` elements that trace each cell’s computed outline in white.
AI-generated descriptionRevisitng the famous mbostock's block: Rotating Voronoi with the d3-distanceLimitedVoronoi plugin I made.
At each iteration, maximum distance from each datum/seed is updated. Compare to the canvas version.