path for Distance-limited Voronoi cell
This example visualizes distance-limited Voronoi cells by intersecting each Voronoi region with a circle of adjustable radius. It shows how a cell's boundary changes as seeds or the radius are dragged, highlighting the clipped path where the cell meets the circular limit. The implementation uses D3 v3’s `d3.geom.voronoi` layout and `d3.svg.line` to compute and draw cell paths, with `d3.behavior.drag` enabling interactive updates to seed positions and the maximum cell distance. Rendering is SVG-based, with circles and paths styled via CSS classes.
AI-generated descriptionThis block is a continuation on my reflexions on Distance-Limited Vornoi Interaction (see 2, and 1).
This block experiments how to compute the path of a distance limited vironoï cell, which is the intersection area of a d3 Voronoï cell and a circle.
Acknowledgments to:
- <a href='https://d3js.org/'>D3.js</a> (v3.5.5)
- <a href='http://blockbuilder.org'>blockbuilder.org</a>