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Poor man's Composite projection

✓ Published0🌍 Public
PPhilippe Rivière
Last edited Sep 2, 2017
Created on Sep 1, 2017

Four map projections—Lagrange, azimuthal equal-area, orthographic, and azimuthal equidistant—are arranged in a 2x2 grid to form a single composite projection. The d3.geoPath renderer draws world landmasses from TopoJSON, a graticule, and the sphere outline, with each projection clipped to its quadrant. A custom `projection.invert` method tests each quadrant to locate mouse positions, and the red inverted point follows the cursor. Continuous rotation of all four projections via d3.timer produces an animated display.

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forked from <a href='http://bl.ocks.org/Fil/'>Fil</a>'s block: <a href='http://bl.ocks.org/Fil/d739666af1acdb0ead32a59967aeb461'>Poor man's Composite projection</a>

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