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Rotating Transverse Mercator

✓ Published0🌍 Public
Mmbostock
Last edited Mar 6, 2017
Created on Dec 18, 2013

A rotating transverse Mercator projection continuously spins a world map around its central meridian, showing how the projection distorts shapes and areas away from the axis of rotation. The animation uses a dark canvas with white country borders and a semi-transparent graticule, all rendered via `d3.geoPath` and Canvas 2D drawing. Land polygons and country boundaries come from TopoJSON data in the world-atlas package, while a `d3.timer` updates the projection’s rotation each frame. The code specifies `d3.geoTransverseMercator`, `d3.geoGraticule10`, and `topojson.feature` and `topojson.mesh` for data processing.

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gpl-3.0 Licensed

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