sketch 02
✓ Published0🌍 Public
BBillyBHWong
Last edited May 14, 2018
Created on Nov 1, 2017
A 3D block model rotates in a dark WebGL scene, its dimensions adjustable in real time through a dat.GUI control panel. The sketch uses Three.js with a perspective camera and OrbitControls, rendering both wireframe and flat-shaded materials to highlight the box’s edges and surfaces. Animate continuously rebuilds the geometry from parametric width, depth, and height inputs, while the directional and ambient lights define the form. The code does not load external data, relying instead on procedural geometry and interactive user sliders.
AI-generated descriptionBuilt with blockbuilder.org
forked from <a href='http://bl.ocks.org/BillyBHWong/'>BillyBHWong</a>'s block: <a href='http://bl.ocks.org/BillyBHWong/c42a7fa01a6181f0a5fb0774f4a2555c'>sketch_01</a>
mit Licensed