Atlantis
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Mmbostock
Last edited Feb 27, 2019
Created on Jan 12, 2013
The Atlantis example shows a world map rotated into an oblique aspect of the Mollweide projection, using an SVG rendering with land masses in dark fill and country boundaries as white mesh lines. The code rotates the projection by 30°, -45°, and 90° via `d3.geo.mollweide().rotate()`, then applies a 90° transform to the entire group. It draws a graticule with `d3.geo.graticule` and loads world data from a 50m TopoJSON file, using `topojson.feature` and `topojson.mesh` with `d3.geo.path` for projection.
AI-generated descriptionThe Atlantis projection is an oblique aspect of the Mollweide projection.
gpl-3.0 Licensed