TATUBAAR
✓ Published0🌍 Public
BBrunoDumas
Last edited Sep 3, 2018
Created on Aug 18, 2018
TATUBAAR is a grid-based game map creator that renders an 8x8 tactical grid with colored cells and a character sprite. The visualization loads an external SVG character model, clips it to the sprite's bounding box, and positions it on the map with scaling, translation, and rotation. The code uses D3 v4 for SVG manipulation, including `d3.xml` to load the character asset and `d3.scaleOrdinal` for team colors. The map supports walkable cells, obstacles, holes, and spawn points, with a game logic layer handling entities, spells, and events.
AI-generated descriptionBuilt with blockbuilder.org
forked from <a href='http://bl.ocks.org/BrunoDumas/'>BrunoDumas</a>'s block: <a href='http://bl.ocks.org/BrunoDumas/4c346bb9073cce3039a5281b94c0e630'>TATUBAAR - map creator</a>
mit Licensed