Better-Only Search
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Mmbostock
Last edited Feb 9, 2016
Created on May 9, 2014
A maze is generated using random traversal, then solved with “better-only search,” a best-first search variant restricted to north and east moves. The canvas renders the maze as a white grid on black, with gray fill marking explored cells and magenta highlighting the current best path. The solver uses a min-heap frontier and animation via d3.timer, updating ten cells per tick to show the search progression toward the goal.
AI-generated descriptionThis maze is generated using random traversal, and then solved using “better-only search”, a variation of best-first search that only considers passages that move monotonically towards the goal (North and East). This algorithm typically fails.
gpl-3.0 Licensed