Gist 20490743a658b8c43752d814c314c79e
✓ Published0🌍 Public
Aandybak
Last edited Apr 29, 2017
Created on Apr 29, 2017
This visualization renders uniform polyhedra using a kaleidoscopic construction method. The code computes vertex coordinates, faces, and symmetry groups from fundamental angles, then draws the three-dimensional shapes with projected lines and filled polygons. It uses standard C math and graphics routines for coordinate transformation and rendering, including trigonometric functions for rotation and perspective. The display cycles through different polyhedral types, showing their geometric structure through edge networks and face shading.
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