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Video Games by Genre: Updated Streamgraph

✓ Published0🌍 Public
DDaniel Ribaudo
Last edited Dec 3, 2021
Created on Dec 3, 2021

This streamgraph shows annual video game sales by genre, with a dropdown to switch between global, North American, European, Japanese, and other regional sales. Built with D3 v6 and Observable Plot, it uses `Plot.areaY` with `Plot.stackY` and `Plot.binX` to aggregate the data, while a custom `colorLegend` function renders a supplementary legend. The visualization fills missing year-genre combinations with zero-value entries to fix artifacts. It draws from the Video Game Sales Dataset prepared by Daniel Ribaudo.

AI-generated description

Sum of video games sales released by genre over time.

An exploration of the Video Game Sales Dataset prepared by Daniel Ribaudo, originally visualized in Interaction Fork of History of Video Games by Genre.

Comments:

This was done mostly as an exploratory modification to the existing visualization. It is much harder to answer questions such as:

  • Which regions prefer which genre the most?
  • Which genres have been more or less popular with the passing of time?

It is easier to answer:

  • How do annual video game sales vary per year in each country?

This version contains labels and fixes for the artifacts occuring towards the beginning of the plot.

As in the previous version, through interaction, the user is able to change the type of sales displayed at the top.

Things incomplete about this graph:

  1. The key is in reversed order
  2. Duplicate colors are used

Uses Observable Plot with vanilla HTML.

MIT Licensed

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