Curran's Face a Là Sol LeWitt - Getting it Right B&W Game
The game displays a face made of Sol LeWitt-inspired patterns that flicker between black-and-white and colored states. Players click to freeze the animation when all patterns are monochrome; correct guesses increase score and speed, while mistakes cost lives. The game uses the SVG DOM API to create elements, with `createSVGElement` and mouse event listeners controlling the interaction and timing.
AI-generated descriptionSimple game based on the Exercise from 3rd class of Curran's Course 2021:<strong> Get it Right in Black and White</strong>
The goal of the game is to stop the screen only when ALL patterns are Black&White.
There are few patterns (all related to Sol LeWitt) flicking randomly, and you need to stop the flicking of the screen when ALL the patterns are Black / White, only. When you score, speed increases exponentially. If you got it wrong one life is gone.
When game finishes, it restarts automatically.
Refs: Sol LeWitt art piece.