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Fork of Curran's Face a Là Sol LeWitt - Getting it Right &B&W Game

✓ Published0🌍 Public
Zzaioris
Last edited Dec 3, 2022
Created on Dec 3, 2022

This animated game challenges players to stop the screen when all Sol LeWitt-inspired patterns appear in black and white. The visualization uses SVG elements created via `document.createElementNS` with the `http://www.w3.org/2000/svg` namespace, rendering at full window size. Patterns consist of complex path data that flicker at varying speeds; clicking the screen checks whether all patterns are grayscale. Correct guesses increment the score and halve the timer, while wrong guesses reduce lives (displayed as icons). The game resets automatically after losing all lives, with CSS transitions controlling visibility changes.

AI-generated description
<center><strong> The Game “Get It Right In Black and White”. </strong></center>

Simple game based on the Exercise from 3rd class of Curran's Course 2021:<strong> Get it Right in Black and White</strong>

The goal of the game is to stop the screen only when ALL patterns are Black&White.

There are few patterns (all related to Sol LeWitt) flicking randomly, and you need to stop the flicking of the screen when ALL the patterns are Black / White, only. When you score, speed increases exponentially. If you got it wrong one life is gone.

When game finishes, it restarts automatically.

Refs: Sol LeWitt art piece.

MIT Licensed

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