Fork of 3D Cube of Spheres
✓ Published0🌍 Public
An interactive Three.js visualization displays a detailed Formula 1 car on a race track, featuring realistic components like the front wing, halo, and multi-element rear wing. The scene uses WebGL rendering with dynamic lighting, including directional, rim, and spotlights, plus a checkered starting line and track markings. The car responds to keyboard input, gamepad controls, and mobile touch joysticks, accelerating, braking, and steering along the track while the OrbitControls camera maintains a fixed viewing angle.
AI-generated descriptionFormula 1 Car 3D Visualization
A Three.js visualization featuring a detailed Formula 1 race car model with realistic F1 components and aerodynamics.
Features
- Realistic F1 car model with accurate proportions
- Front wing with endplates
- Rear wing with DRS-style multi-element design
- Halo safety device
- Sidepods with air intakes
- Diffuser and exhaust system
- Suspension elements
- Different sized front and rear tires (regulation compliant)
- Shark fin engine cover
- Dynamic shadows and racing-style lighting
- OrbitControls for interactive 360° viewing
- Racing track ground with grid pattern
F1 Components Included
- Nose cone
- Front wing assembly
- Monocoque chassis
- Cockpit with halo
- Sidepods with air intakes
- Engine cover with shark fin
- Rear wing assembly with endplates
- Diffuser
- Exhaust pipes
- Suspension wishbones
- Racing wheels and tires
Setup
- Open
index.htmlin a modern web browser - Use mouse to orbit around the F1 car
- Scroll to zoom in/out
- The car will gently rotate for viewing
Files
index.html- Main HTML filemain.js- Entry point and animation loopcar.js- F1 car model creationscene.js- Scene and lighting setupcamera.js- Camera configurationrenderer.js- WebGL renderer setupcontrols.js- OrbitControls setupconfig.js- Configuration constants
MIT Licensed