Make a Face with D3.js
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A playful interactive face is assembled from draggable geometric shapes, with eyes that track the pointer and a mouth that reacts. The example builds the face using SVG elements positioned with D3’s data-join, then applies forces via `d3.forceSimulation` to gently jostle the features. Pointer events drive the pupil movement through `d3.pointer`, while a timer updates the jaw’s position. The code demonstrates layered selections, transition methods like `transition.attrTween`, and event handling for a touch of character.
AI-generated descriptionMIT Licensed