Let's make a face with D3.js
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A face is assembled from modular SVG shapes, then animated through a D3 force simulation that distributes the features across the canvas. The code uses `d3.forceSimulation` with `forceCollide` and `forceManyBody` to repel and jitter the facial components—eyes, nose, mouth, and brows—until they settle into a recognizable layout. Rendered as `svg` elements in a React component, the example imports d3.v5 directly and relies on `d3.select` to update positions each tick. The data is generated inline with no external source.
AI-generated descriptionA bare minimum HTML page.
See also React Starter.
MIT Licensed