let's make a face with D3.js
This example builds a playful human face using D3.js v5, rendered as an SVG composed of circles, ellipses, and curved paths. It demonstrates how to assemble facial features—eyes, pupils, a mouth, and eyebrows—through declarative SVG shape elements positioned with computed coordinates. The code uses D3 selections and scale functions to map data values to visual attributes like position and size, with a static, interaction-free layout. The result shows how raw geometric primitives can be orchestrated into a recognizable character using only standard D3 utilities and inline styling.