Let's make a face with D3.js
This example uses D3.js v3 to construct a cartoon face entirely from SVG elements, with each facial feature—eyes, nose, and mouth—positioned and styled through D3 selections. The face is built procedurally, combining geometric shapes and paths, while the code applies D3’s data-binding and attribute manipulation to control placement and dimensions. The rendering leverages SVG within a large viewport, and the styling is handled via external CSS. The demonstration focuses on compositional techniques rather than data mapping, showcasing D3’s utility for generative drawing and static visualization design.