Let's make a face with D3.js!
This example uses a physics-based approach to assemble a human face from scattered components. A D3.js force-directed graph simulation (`d3.forceSimulation`) pulls together distinct SVG elements—eyes, nose, and mouth—toward predefined target positions, with spring-like forces modeling the connections. The code defines the facial features as nodes in a network, while link constraints guide the assembly process. The final rendering appears as a stylized SVG face that forms organically as the simulation reaches equilibrium, demonstrating D3's capabilities for layout algorithms within a static web page.