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blockup

✓ Published0🌍 Public
TThanaporn-sk
Last edited Jan 25, 2018
Created on Jan 25, 2018

This animation shows a car racing around the Australian Grand Prix circuit, with its speed visibly adjusting based on the curvature of the track. The vehicle accelerates on straights and brakes into corners, while vector lines indicate the steepness of each curve. A speedometer dial and a lap-time chart track the car’s progress. Built with Vue, the visualization uses D3 v4’s `d3.interval`, `d3.line`, `d3.scaleLinear`, and SVG transitions to move the car and render dynamic elements.

AI-generated description

Made with blockup

The car accelerates and brakes depending on the curvature vectors of the Australian Grand Prix circuit. The longer the vector lines, the steeper the curve.

Don't be fooled by the car's incredibly life-like speed! It is not!

See my previous work:

forked from <a href='http://bl.ocks.org/gabrielflorit/'>gabrielflorit</a>'s block: <a href='http://bl.ocks.org/gabrielflorit/cfe6b1f7698ce3a62e609564ee1cde10'>Curvature speeds</a>

mit Licensed

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