Point-Along-Path Interpolation
An animated visualization demonstrates how points travel along closed Catmull-Rom spline paths. Multiple circles, created by clicking, move continuously along the paths using SVG’s `getTotalLength` and `getPointAtLength` methods to calculate positions along the path. The code uses d3.v3 with `transition.attrTween` for smooth animation, and vector-based physics to update each circle's velocity and acceleration. The example includes two sample paths and shows how custom Runner objects can be spawned interactively by clicking on the SVG canvas.
AI-generated descriptionThis example demonstrates how to use the getTotalLength and getPointAtLength methods on SVG path elements to interpolate a point along a Catmull–Rom spline.
A related technique is stroke dash interpolation.
forked from <a href='http://bl.ocks.org/mbostock/'>mbostock</a>'s block: <a href='http://bl.ocks.org/mbostock/1705868'>Point-Along-Path Interpolation</a>
forked from <a href='http://bl.ocks.org/antonyross/'>antonyross</a>'s block: <a href='http://bl.ocks.org/antonyross/da1e1bdb53cd9df07b0d7848835f2b9f'>Point-Along-Path Interpolation</a>
forked from <a href='http://bl.ocks.org/antonyross/'>antonyross</a>'s block: <a href='http://bl.ocks.org/antonyross/79c75e46b93860f74a7c29f3a190a8ca'>Point-Along-Path Interpolation</a>
forked from <a href='http://bl.ocks.org/antonyross/'>antonyross</a>'s block: <a href='http://bl.ocks.org/antonyross/fbc32c4d940260be137180b55ae6f428'>Point-Along-Path Interpolation</a>
forked from <a href='http://bl.ocks.org/antonyross/'>antonyross</a>'s block: <a href='http://bl.ocks.org/antonyross/77dff069d00125150b9dc73935e45c8c'>Point-Along-Path Interpolation</a>
forked from <a href='http://bl.ocks.org/antonyross/'>antonyross</a>'s block: <a href='http://bl.ocks.org/antonyross/407b6f72887521cf504558b58d7300dd'>Point-Along-Path Interpolation</a>