Emacs Debugging Workshop
This visualization demonstrates the Emacs debugging workflow through a series of instrumented Lisp examples, showing how the built-in debugger and Edebug interact with source buffers, stack frames, and invocation messages. The buffer uses `lisp-interaction-mode` and defines key bindings for `eval-print-last-sexp`, while examples trigger `debug-on-variable-change`, `debug-on-message`, and `debug-on-error` to pause execution. The code also exercises Edebug’s stepping, tracing via `edebug-trace`, and conditional breaks through `edebug` calls, relying on standard Emacs Lisp functions like `(debug)`, `toggle-debug-on-quit`, and `with-output-to-temp-buffer` to produce backtraces and evaluation control. The source text itself serves as the data, with the rendering being the interactive debugging session.
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