beeswarm on square and circle path
A swarm of 300 colored circles, sized and colored by random values, arranges itself along a square path that smoothly morphs into a circular path. A button toggles the shape transition, during which the swarm repositions itself to follow the changing path geometry. The visualization uses D3 v4’s `d3.forceSimulation` with `d3.forceCollide`, `d3.forceX`, and `d3.forceY` to pack the circles, and Flubber’s `toCircle` and `fromCircle` functions to interpolate the path shapes via `transition.attrTween`. The renderer is SVG, with a `path` element providing the guide and circle elements for the bees.
AI-generated descriptionPlaying with the Beeswarm along a path approach, forked from <a href='http://bl.ocks.org/1wheel/'>1wheel</a>'s block: <a href='http://bl.ocks.org/1wheel/615030f6847276d7db775ce2b80563c1'>beeswarm-path</a>, which was suggested by Arman.
The 'square' path needs to start half way up the left hand side (50, 400) so the start and end of the path lines up with the final circle path.
It uses Flubber (https://github.com/veltman/flubber) to create a nice transition between the square and circle.
forked from <a href='http://bl.ocks.org/tomshanley/'>tomshanley</a>'s block: <a href='http://bl.ocks.org/tomshanley/0260ae1c415011e3361a54ff977e7268'>beeswarm on square and circle path</a>
forked from <a href='http://bl.ocks.org/tomshanley/'>tomshanley</a>'s block: <a href='http://bl.ocks.org/tomshanley/2fb1dac5dfacbf6a7a30708ec6f269ef'>beeswarm on square and circle path</a>
forked from <a href='http://bl.ocks.org/tomshanley/'>tomshanley</a>'s block: <a href='http://bl.ocks.org/tomshanley/d275639b91ab3fd94446f25422fc46c4'>beeswarm on square and circle path</a>