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Furuti 3

✓ Published0🌍 Public
PPhilippe Rivière
Last edited Oct 1, 2017
Created on Jul 23, 2017

This example demonstrates a polyhedral projection of the Earth onto a cube, using the Furuti 3 projection. It depicts the world's countries as semi-transparent gray polygons, alongside a graticule and shaded faces representing the cube's sides, all rendered as SVG paths. The implementation relies on `d3.geoPolyhedral` to build the projection, `d3.geoPath` to draw the features, and the `versor` library to enable interactive rotation via drag gestures, with country data from a local GeoJSON file.

AI-generated description

Carlos Furuti's cubic globe #3 - http://www.progonos.com/furuti/MapProj/Normal/ProjPoly/projPoly2.html

Research for d3-geo-projection/pull/86 and d3-geo/issues/46.

Re-incorporating Jason Davies’ clipPolygon() code into d3v4.

Code base at Fil/d3-geo:clip-polygon.

See also https://bl.ocks.org/Fil/694ba0d0bc1fc4c24eb257dc210eb01a

mit Licensed

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