Furuti 3
This example demonstrates a polyhedral projection of the Earth onto a cube, using the Furuti 3 projection. It depicts the world's countries as semi-transparent gray polygons, alongside a graticule and shaded faces representing the cube's sides, all rendered as SVG paths. The implementation relies on `d3.geoPolyhedral` to build the projection, `d3.geoPath` to draw the features, and the `versor` library to enable interactive rotation via drag gestures, with country data from a local GeoJSON file.
AI-generated descriptionCarlos Furuti's cubic globe #3 - http://www.progonos.com/furuti/MapProj/Normal/ProjPoly/projPoly2.html
Research for d3-geo-projection/pull/86 and d3-geo/issues/46.
Re-incorporating Jason Davies’ clipPolygon() code into d3v4.
Code base at Fil/d3-geo:clip-polygon.
See also https://bl.ocks.org/Fil/694ba0d0bc1fc4c24eb257dc210eb01a