A little particle system for your terminal : )
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Aaman-tiwari
Last edited May 24, 2017
Created on May 24, 2017
This example shows a terminal-based particle system where hundreds of particles move under mutual attraction, repulsion, and velocity-matching forces, leaving faint trails as they wrap around the screen edges. The animation renders each particle as a small cluster of braille characters via the `drawille` library, with cluster size inversely proportional to particle speed. The `drawille.animate` API drives the simulation at 24 frames per second, while a custom `Particle` class handles physics updates and position wrapping in pure Python. The entire visualization is generated procedurally from random initial positions, with no external data source.
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