Albers Tiles
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Mmbostock
Last edited Feb 9, 2016
Created on May 19, 2013
Albers Tiles displays river vector tiles from Nelson Minar’s dataset, projected using the Albers equal-area projection. The code loads a hard-coded set of tile coordinates via d3.json from a remote server and renders them onto a Canvas element. It uses d3.geo.albers for the projection, d3.geo.path with a canvas context to trace the geographic features, and queue to manage concurrent tile fetching. The resulting visualization shows river networks across a region, with tile boundaries defined by zoom level and x/y indices.
AI-generated descriptionRendering Nelson Minar’s river vector tiles in the Albers equal-area projection. The set of tiles are currently hard-coded, but it would be nice to compute them automatically from the viewport.
gpl-3.0 Licensed