Randomly distributed regions
✓ Published0🌍 Public
Aallardw
Last edited Oct 12, 2017
Created on Oct 21, 2015
The visualization shows the municipalities of the Netherlands as randomly distributed regions that drift apart and collide on a blank canvas. Each region is rendered as an SVG path using D3’s `d3.geo.path` with a Mercator projection, while a force layout (`d3.layout.force`) with negative gravity and collision detection moves the regions apart. The code also uses `d3.geom.quadtree` for efficient collision checks, and hover over the SVG reveals hidden circles. The geographic data is loaded from an external GeoJSON file.
AI-generated description